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4 Mar 2011

[XBOX] Xyanide [NTSC-U] [2.32GB]





Xyanide is essentially designed to be playable as a 2D shooter, but the genre is totally converted into 3D. Basically you're on a rail and an accompanying dynamic camera gives you the best angles for all your battles. The side scroller turns into a maddening ride through high detail mechanic and organic 3D worlds, but on every junction you can choose where you want to go. 6 huge levels stretch your perseverance to the limits, while you blast away waves of enemies with your blaster beams, outsmart patterns of baddies with your special attack pickups, or rocket-target mid-bosses and end-bosses until they finally break down and explode in fantastic dynamic particle effects. The enemy models are all high-detail with lods, while the designs are based on Aliens, Buck Rogers and Battle Star Galactica. The game steadily maintains a solid 60fps constantly, even when the screen is full of mad action and special effects, splattering across the screen. To fight the baddies you have a laser beam at your disposal and a rocket pack, along with "specials" (pick-ups) that you can harvest during play. Your weapons are upgradeable, which makes this game also a tactical exercise: mechanic weapons have more effect on the bigger enemies, while organic weapons have more effect on the little ones. Of course, everything revolves around scores, as this title is Live aware and offers Xbox Live boards bragging rights.

The game is wrapped into a story and basically tells the tale of the space-witch Aguira, a young fragile girl, who has turned the world of Mardar into living hell. Her sentence is death by the Maelstrom, a gigantic black hole. But on route to the Maelstrom, the ship that takes her there is hit by a meteorite full of Xyanide, which allows her to materialize her thoughts and escape. Her first target, surprisingly, is you, as you are Drake, her executioner who accompanies her into the Maelstrom. Your ship becomes entangled into her world, and you have to fight her demons and destroy the crystals that power her devilish creations. Between each level you get a new animated cut-scene that completes the story. The surround-sound music score and special effects are background, and serve their purpose, but you can also play your own music.

    
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