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Showing posts with label Developer: Square Enix. Show all posts
Showing posts with label Developer: Square Enix. Show all posts

4 Mar 2011

(PS2) Musashi: Samurai Legend [NTSC-U] [1.3GB]


Distinguished by its cel-shaded graphics and signature Square-Enix presentation, Musashi: Samurai Legend is a classically styled hack-and-slash action RPG featuring the storied little samurai, who first came to North America in the original PlayStation's Brave Fencer Musashi. In this PS2 adventure, the hero is summoned by a beautiful princess to a new game world, where he must save her people from a terrible evil. Musashi can learn the fighting techniques of his enemies, and use their own skills against them. With practice, he may even learn to wield his opponents themselves as weapons.



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(PS2) Final Fantasy VII: Dirge of Cerberus [NTSC-U] [3.45 GB]





Set after the events of Final Fantasy VII and the Final Fantasy VII: Advent Children movie, Dirge of Cerberus lets players take the role of the mysterious Vincent Valentine.

After a new organization arises from the events known as "Meteorfall", Vincent is called to the surviving town of Kalm by Reeve Tuesti, an old ally who controlled Cait Sith. Vincent has been invited to the town's celebration, but during the festivities, a group of soldiers attacks the town, killing and capturing the people. It is up to Vincent to protect the innocent once more, and find out why these soldiers are also after him.

While set in the world of Final Fantasy VII, Dirge of Cerberus is an action shooter that runs through twelve chapters. The on-screen action can be controlled by the analog controller, or via the Playstation 2's mouse and keyboard accessories, making it more in line with PC-style shooters. Being a character driven shooter, the perspective can be changed from first to third person on the fly to navigate through the multi-level environments.

Several items and characters from the series make their return, as well as the Chaos break limits system, which allows Vincent to take the monstrous forms he changed into from Final Fantasy VII to inflict more damage on the enemy. Taking a nod from its RPG-based parent, the game does allow Vincent to find the usual healing items, materia spells and gil from the Final Fantasy universe, in which he can buy and sell for other new items.

The game also features a weapon customization system, which allows the player to mix and match weapon parts to form more powerful attack items and abilities.

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INFO:
Category: Action
Adventure
Size: 3.45
GB
Publisher: Square Enix
Developer: Square Enix
Release Date: 2006
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(PS2) Kingdom Hearts II [NTSC-U] [2.59 GB]





Sora, Donald, and Goofy are back in the third installment (second for PS2) of the Kingdom Hearts series, continuing where Kingdom Hearts: Chain of Memories left off. The trio awakens from their sleep and goes to Twilight Town. When the game begins, you will first have control over a boy name Roxas who wields a dual-Keyblade. He is trying to enjoy the remainder of his summer vacation with his friends but he keeps having flash-backs of someone else's memories.

When he meets up with Sora, the two learns they have a special connection with one another. Afterwards, the group will continue their search for King Mickey and Riku. This time, they will travel to new worlds and work with various characters from the Disney and Final Fantasy universes. This includes worlds from not only Disney's animated movies but other movies as well like Pirates of the Caribbean and TRON.

In Kingdom Hearts II, Sora and his friends will battle various enemies including the Heartless from Kingdom Hearts, but also a group of enemies called Nobodies. Nobodies are "nonexistent beings" who are under the control of Organization XIII - a group of 13 members in black coats that Sora and his friends have reduced down to just half.

Gameplay is very similar to Kingdom Hearts: the player controls Sora with Donald and Goofy helping with their magic and attacks. Sora can use various magic powers as well as use Summon which will call upon the aid of special Disney characters that will temporarily fight alongside him. A new feature of combat are "Reaction Commands". Some enemies will leave themselves open during attacks, and if the player presses the Reaction Command button when prompted Sora will take advantage of the situation, either turning an enemy's attack against them, striking from a defenseless side for extra damage, or avoiding an otherwise unavoidable attack. As the trio levels up and progresses in the game they will gain new abilities that they can equip. Also, after Mickey meets the party, if Sora is KO'd the player will have the option of controlling Mickey and defending Sora until he can recover.

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INFO:
Category: Action RPG

Size:
2.59 GB
Publisher: Square Enix
Developer: Square Enix
Release Date: 2006
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(PS2) Final Fantasy XII [NTSC-U] [2.74 GB]





Final Fantasy XII is set in Ivalice, a fantasy world which also served as a setting for Final Fantasy Tactics. Two powerful empires, Archadia and Rozaria, are at war. All they care for is victory over the opponent. In order to achieve it more quickly, Archadia invades the small kingdom of Dalmasca. The young prince of Dalmasca falls in battle shortly after his marriage to the beautiful princess Ashe. The king is murdered under mysterious circumstances just before signing a peace treaty with Archadia. The iron rule of the empire is established in the small country...

You take control of a young thief named Vaan who lives in Rabanastre, the capital city of Dalmasca. Through a series of events Vaan finds himself involved in the political struggle, hoping to avenge the death of his treacherously murdered brother.

The game differs from its predecessors in many gameplay-related aspects. The traditional turn-based combat engine was replaced by free-flowing battles with real time elements, somewhat similar to western RPGs such as Baldur's Gate, or Knights of the Old Republic. You are unrestricted in your movements during battles, and there are no separate "battle screens". You can issue specific commands to your party members, or assign to them combat strategies (called "gambits"). New magic, abilities, and items are bought from stores or found in containers in the world, but before a character can use any of it they have to "buy" a license for it by spending license points earned in combat. In addition to the enemies and bosses found by following the story the player can also accept "Hunts" posted in bars or offered to the player after they show off their prowess. These are optional encounters where the player has to track down and either trap or lure a very powerful monster before defeating it.

____________________________________________
INFO:
Category: RPG

Size: 2.74
GB
Publisher: Square Enix
Developer: Square Enix
Release Date: 2006
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(PS2) Front Mission 4 [NTSC-U] [918MB]

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In the year 2096, the Wanzer ("Walking Tanks" mecha) form the backbone of many military forces. The European Community is enjoying a period of relative peace when it is surprised by sudden attacks on German bases from a mysterious force. To investigate, it is decided to send the EC Armor Tactics Research Corps, also known as "Durandal". Inside the Durandal, a young new recruit, Elsa soon finds herself caught in an international plot. Meanwhile, the nation of Venezuela, is attempting to secede from the Unified Continental States (U.C.S.). UCS Forces are sent in to restore order and dispose of Governor Diaz. During a routine patrol, Sgt. Darril and his patrol witness a cargo plane being shot down. Heading to investigate, they soon discover it was a plane carrying part of Diaz's gold. For demoralized UCS soldiers like Darril, this smells like opportunity...

Front Mission 4 is a turn based strategy game where the plot switches between two different theaters of operation: Elsa and Darril. Controlling the wanzer forces of either character, the story progresses simultaneously. Most battles take place on an overhead map divided into a Player phase and an Enemy phase. Typically a wanzer can move once and use his remaining Action Points (AP) to fire on the enemy or use an ability. Success in battle earns Experience Points, which are traded in for new abilities, such as Rapid Fire or Evasion bonuses. Each character has a set limit of Skill slots, which are filled up differently by abilities. While each character starts with a preference in skills, there is no limitation on what any pilot can learn. Money, found during on the map (along with items) or earned after a successful battle, can be used to upgrade wanzers and purchase new weapons.



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