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Showing posts with label Developer: RED Entertainment. Show all posts
Showing posts with label Developer: RED Entertainment. Show all posts

4 Mar 2011

(PS2) Gungrave [NTSC-U] [907MB]



 

 

 

 

Instantly recognizable, due in part to the unique visual style of TRIGUN's Yasuhiro Naito, Gungrave casts players as Grave, an enigmatic, double-gun wielding anti-hero forged in much the same spirit as Todd McFarlane's Spawn character. Bent on the destruction of an evil criminal organization, Grave must traverse six unique environments, utilizing the dual handguns and coffin he possesses to literally destroy anything and everything in his path while doing so. At its most basic level, the gameplay in this third-person action title encourages players to destroy the various enemies along with the environments themselves. Uninterrupted carnage steadily increases the "Beat" meter, allowing players to achieve extended combos through carefully planned attacks. Higher scores and extra abilities are awarded for exemplary play.




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(PS2) Gungrave: Overdose [NTSC-U] [2.12GB]






This follow-up to 2002's rhythm-influenced third-person shooter aims to once again blend timing and flair with full-bore, blast-anything-that-moves action. The undead, coffin-wielding star of the original game, Gungrave, returns, but he is joined by two new playable characters: Juji Kabane, a bitter, foul-mouthed swordsman who can inflict quick and deadly melee damage in spite of his blindness, and Rocket Billy RedCadillac, a leather-wearing rock 'n roller who shoots devastating bolts of electricity from his guitar. The chosen character will venture through a variety of destructible environments in nine stages of unrelenting action with a twist; the original game's Beat Counter returns, to reward players who can keep up a steady, stylish stream of damage and demolition. As in the original GunGrave, Trigun artist Yashiro Nightow contributed to character design in GunGrave Overdose, as did Kosuke Fujishima, who is known for work on Sakura Wars. The game's soundtrack was composed by Tsuneo Imahori.




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(PS2) Sakura Wars: So Long, My Love (Premium Pack) [NTSC-U] [4.13GB + 4.21GB]

This installment of Sakura Taisen series takes place in the New York of 1928. For the first time in the series, you don't play as the brave young Ichirou Oogami, but as his nephew, Shinjiro Taiga. The young man is sent from Japan to serve in New York under the command of Ratchet Altair, the leader of the local Kagekidan (New York Combat Revue, Star Division), a group of young ladies who can pilot giant mechs and fight supernatural evil. A resurrection of a medieval Japanese warlord is about to take place in New York, and it's up to our heroes to stop the evil.

Sakura Wars: So Long, My Love utilizes the same gameplay system as in the previous installments of the series. The gameplay is divided into adventure and battle modes. During the adventure mode, you walk around downtown New York, talking to characters. During most conversations and situations, you'll have to quickly choose one of the several available answers or actions. Those determine the level of affection your lovely female comrades feel for you. Depending on your choices, you'll reach one of the six different endings, being together with one of the six girls. The strategic battles take place on a 3D battle field, on which you navigate your battle mechs. You have a special bar that allows you to perform a limited amount of actions. You can attack, defend, or perform special attacks, unique for each party member.




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